TIM CONKLING: game design & code
> Murder, evil children, bad poetry, English accents.
"...fucking banging. May even bang off the hook."
- Penny Arcade
> Flash keyframe animations on your GPU.
Exporter and multi-language runtime. Open source.
> RECENT GAMES
UNANNOUNCED MULTIPLAYER EXTRAVAGANZA (designer, programmer) - 20XX
OMG OMG OMG
Four-player multi-dimensional platforming madness with a weird name.
Multiplayer RTS/typing tutor. Features: human sacrifice, Mark Twain.
> RECENT CODE
Signals, slots, and functional-reactive programming all up in your ActionScripts.
ORM tool for parsing & managing game data in your favorite language.
Mature Flash game framework built atop Starling.
AS3 behavior tree implementation. Clean, crisp API.
Massively Multiplayer Online Puzzler in the Doctor Who universe.
How Corpse Craft turned real-time strategy into a casual affair. Slides/audio.
Sex, violence, & sex on the Facebooks.
Time management game with sitcom stylings. Spiritual sequel to Diner Dash.
Puzzle inlay + consumerism critique